Bug Report
InfidHells » Devlog
Feel free to report here anything which might be a bug or just feel wrong.
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InfidHells
Hell of a game! Roguelike Stacker
More posts
- Version 1.07.00479 days ago
- Version 1.07.003Jul 10, 2024
- Version 1.07.002May 05, 2024
- Version 1.07.001Dec 22, 2023
- Version 1.06.008May 08, 2022
- Version 1.06.007Apr 29, 2022
- Version 1.06.006Apr 27, 2022
- Version 1.06.005Feb 23, 2022
- Version 1.06.004Feb 02, 2022
- Version 1.06.003Jan 27, 2022
Comments
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On my One Plus 8 the input system does not catch my inputs. Most of the time i have to click a Button more than once to get It to click! This happens even in the menu. When pressing a Button for the First Time It blacks-out and I have to click again to confirm
It is indeed a bug linked to the refresh rate of certain devices and monitors. I'm trying to fix this right now!
New update available
reposting here from main page; inputs seem to be dropping on the PC version of the game. i am using a 144Hz monitor and all inputs are showing on the input display, but both keyboard and mouse inputs on all menus and ingame are being dropped a little more than half the time. this essentially makes the game unplayable.
This problem ONLY displays itself on 144hz; switching to 60hz on my monitor removes this issue entirely. I would guess that the input thread is running at a fixed 60 FPS and looking for onkeydown events that might have already been consumed on a previous frame.
Oh nice ! Ok so I have to get a 144hz monitor and try it myself !
The main issue is that I never set the input thread to only register at 60hz, and I'm afraid I'm running into a Unity issue here...
mmmm, i hope the issue is fixable! surely unity has a fix for it right
Just fell into another Tetris phase, so I’m happy to say that I’ll be keeping Infidhells on my phone for the foreseeable future, just to scratch that Tetris itch. I’ve also been looking for a PVE RPG-style Tetris game so this really fits the bill!
I can appreciate that the game is currently very early in development but here’s some feedback since you asked;
Hi, thank you for your feedbacks ! :^)
I might give it a second thought if more people complain about it...
Thanks again, and sorry if I don't always accept features from the players... I understand it is positive feedbacks in order to improve the game, but sometimes I just don't know how to do it, or I know it is going to cost me a lot of time. And I have so much things left to do ^^