Version 1.05.001


-> [01.05.001]

[OPPONENTS]
Nerfed Impostor and Crusader:
- no more 1 line immunity.
Nerfed Flag Wielder:
- screwed pieces 3 -> 2.
- cooldown 7 -> 8.
Buffed Warrior Soul:
- now has Haste.
- new Shrink Attack.
Buffed Living bible:
- hpMax 20 -> 30.
- cooldown 10 -> 5.
Buffed Beginner monk:
- hpMax 80 -> 100.
Buffed Monk:
- hpMax 120 -> 150.
Buffed Nun:
- hpMax 120 -> 150.
Buffed Punished Sinner:
- hpMax 180 -> 200.
Buffed Lost Cherub:
- hpMax 80 -> 120.
Buffed Cheese Cake:
- hpMax 88 -> 130.
- new Vision Block Attack.
Altered Headbanger:
- now has haste.
- second attack: Waste Rows -> Rhythm Mania.

[CHARACTERS]
Buffed Floppyredoux:
- cooldown 8 -> 7.
Buffed Sir Vixid:
- cooldown 14 -> 11.

[ITEMS]
Buffed Grenade:
- cooldown 12 -> 10.
Buffed Demon Blood:
- cooldown 8 -> 6.
Buffed Holy Water:
- cooldown 8 -> 6.
Buffed Bloodlust Blade:
- reducing playfield height by 2 -> 1.

[TATTOOS]
Changed Target Tattoo (once again)
- better, faster, stronger, but...
- ... now fills up to 4 single holes in the playfield. The amount get +4 on each level up.
Changed Kinky Boots (finally):
- now increases gate attacks wideness by 1 blocks, and more blocks per level.
Nerfed Broken Sword:
- critical hit chances 4% -> 2%.
Nerfed Forgotten Dream
- max Level: 5 -> 2.
Nerfed Hedgehog:
- max Level 10 -> 5.
Nerfed Water Eye:
- damage +50% -> +25%.
Buffed Crown of Thorns:
- damage 20% of attack -> 50% of attack.
- max level 5 -> 2.

[GAME MECHANICS]
Buffed all difficulties:
- starting from Normal Difficulty, your playfield is now reseted only after a boss fight. Otherwise, you keep your last locked pieces from fights to fights.
- each difficulty, starting from Hard, adds +15% of "difficulty weight" resulting in more opponents or more difficult ones per step.
- opponents from a superior realm to your character's one now hits stronger.
Buffed Perfect Clears:
- double your damage (yes, if you perfect while doing a Twist, it quadruples your damage).
Better Forced Block generation:
- added blocks on a piece are now better randomly generated, resulting in more penta-hexa-hepta... pieces possibilities.
Fixed bug in Gameplay Settings menu:
- you are now able to reset to default settings.
New Cinematic:
- triggers after completing Hell realm.
Ragequit or crash handled:
- quitting the game while in a fight now saves your progression. You will be able to continue your ascension again but the opponent on the current fight will just be a little buffed in order to prevent any abuses.
Pacts:
- effects giving you a bonus and a malus for a variable number of fights.

[NEW STUFF]
New Pacts:
- Devoted Apostle, Failed Baptism, Hellish Idolatry, Small Paradise, Divine Resurection, False Testimony, Polarised Temperance, Righteous Sacrifice, Short Rapture, Cursed Prophet, Lusty Patriarch, Envious Messiah, Instant Epiphany, Altar of Purity, Dishonest Sermon, Pleasant Tribulation, Unexpected Revelation, Sinful Divinity, Arousing Disguise, Reprisable Justice.
New Tattoos:
- Diamond, Scissor Jack, Basketball Hoop, Slav Wheel, Devil's Contract, Bass Guitar, Instant Noodles, Black Hole, Butterfly Knife, Holy Mantle, Logic Gate, Ying, Yang, Vanilla Ice Cream, Chocolate Ice Cream, No Ragrets, Sword Tip, Whetstone, Paper Cut, Double Ended Dog Toy.
New Hell Opponents:
- Lava Mole, Fallen Angel.
New Earth Opponents:
- Worm Ghast, Igorr, Organist, Angelic Messenger.
New Opponent Attacks:
- Tunnel, Rhythm Mania, Line Break.

[BUGS]
Bug Fixes:
- Shovel should no longer destroy indestructible walls (dark rows, light rows, line breaks, etc...)
- better performances on map generation and effects
- effects should now stack properly

Files

Windows 01.05.001 25 MB
Dec 11, 2021
Android 01.05.001 24 MB
Dec 11, 2021

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